It depends on your items, DW is not strictly better than equipping a quiver. If you plan to play next season, pretty much all sets can work as a starting point. Just throwing it out there in case people have not considered it highly doubt that. That was all obtained from D3planner. Just asked DiE. Attack speed increases hatred spend, but does not increase Strafe shots?
With the caveat that I may have read what others have had to say on it wrong. So, you pay more hatred to move slower? What about Icy Trail tics?
I only mentioned it because I also wanted double crit but was surprised when the weapon didn't give it to me, though this could be character specific. I'll post back.. More topics from this board Where can I get Corrupted Angel Flesh? Side Quest 2 Answers how do I setup diablo iii mailbox?
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You can identify an item by right-clicking on it or using the Book of Cain icon on your minimap to identify every item in your inventory at once PC or by selecting it in your inventory Console. Beyond straightforward attribute bonuses, there are other properties available on equipment: weapons that leech the life of monsters, boots that increase your movement speed, armor that improves your rate of health regeneration, and many more mysterious abilities.
Some of these items can be purchased, while others are rare and must be found. Here are a few examples of these limited-use items:. Potions are mystical draughts that provide you with quick healing, restoring a portion of your Life. More powerful versions of healing potions, able to provide you with additional boons, are also rumored to exist.
The powerful magic of potions prevents them from being consumed in rapid succession; after drinking a potion, you must wait for a cooldown period before using another one. Dyes are used to change the color of your armor. Gems are valuable and rare stones that litter the world. Once found, they can be set into equipment with sockets, providing a variety of benefits, including increased elemental damage and resistances, increased chance to find magic items, armor bonuses, and more.
The higher quality a gem is, the more powerful its effects: chipped gems provide minor benefits, while the damage bonus of a flawless gem can rival the damage of the weapon it is set in. Some extremely potent gems, like Marquise gems , cannot be traded. For more information about the effects of gems, see the Jeweler recipes section.
Finding more and better magic items is critical to overcoming challenges and defeating enemies in Diablo III, particularly on higher difficulties. Magic find is a unique item property that can help you drastically improve your haul. It is tracked in the Inventory menu. Magic find affects the quality of items you acquire from killing enemies but not treasure chests, vases, weapon racks, or other environmental objects. The game randomly "rolls" on each property in the chart to determine which affixes your item will get.
This is very far I'm going to go ahead and add the Average DPS. For that we first need to calculate the average Damage per cycle. When you are dual-wielding weapons, you alternate attacks between them for most attacks.
Each weapon retains its own damage and attack speed. For example, if you have a 1. If we convert these numbers, this means that your main-hand will swing, there will be a. Once your off-hand attacks, there will be a. Since you alternate attacks when you dual wield weapons, as a general rule of thumb your weapons need to be somewhat close in damage or else you may actually lose damage when you dual wield.
This will likely lower your DPS since it is slowing down the number of times you are swinging your much more powerful main-hand weapon. The other thing to remember when considering this is critical hits. A faster attack speed means more chances to crit, which in turn helps your overall DPS. While this probably isn't calculated within the game's dps system as many things aren't, it's very important at higher levels. A faster weapon with a slightly lower dps is most likely going to "win" more often than a slower, stronger weapon due to crit hits.
So with all of that said, there is a lot to take into account when comparing weapons. Find the average damage on each weapon. To do this, average the x-y damage listed on each weapon. This gives the damage number listed in your character sheet.
A key take-away here is that both the APS bonus and base damage of both weapons are taken into account, and it does not matter whether a weapon is in your main-hand or off-hand: the same DPS will be calculated. It will do you no good to equip a poor weapon in your off-hand to get the APS bonus to your main weapon as your overall damage will suffer. Finally, this insight allows us to calculate the minimum damage a weapon must have to raise the net DPS when dual wielding. Commonly true of close range attacks.
The "secondary" effect of the attack can be more important than the DPS. At the opposite extreem if a 2-handed weapon single hit does enough damage to kill all close enemies. Sign up to join this community.
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